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DotA 6.72

  • 2011-04-30 Sat 08:14:33
  • DotA
dota670.jpg

新ヒーローが追加され、その他スキル等も大幅に変更された。
量が多く、把握するまで時間がかかりそう。
とりあえずメモ取りつつちょっとずつ覚える。

Hero Changes
今回Aghanim周りが見直され、新たに対応するヒーローが増え、DamageやCD等の仕様が変わったりした。
BeastmasterはCast Rangeが伸びCooldownが下がって、さらに万能なヒーローに変わった。
GyrocopterはUltがglobal rangeに変わった。
Meepoは追加でもう一体増えた。

Treant Protectorのスキルが全て修正された。 Living ArmorはAura (昼間のみGlobal) に変わり、Forest Sentinelは新スキルLeech Seedに変わりStunからSlow Disableに変わった。

Terrorbladeもスキルに大幅な変更があった。 MetamorphosisはMetamorphosisとConjure Imageを併せ持った様なスキルに変わり、変身しつつイリュージョンを出すスキルに変わった。 Conjure Imageは無くなり新スキルZealになり、Attack SpeedとHP Regenを持ったスキルになった。 Soul StealはReflection変わり、敵の分身を作りSlowと分身が敵を攻撃するスキルになった。

他にもNaixのUltiがHeroにも入れる様になったり、Spirit BreakerのCharge of DarknessがCharge time無しAoE bash付きになってたりと大分変わった。

新ヒーローRubick (Grand Magus)が追加された。 テレパシーがコンセプトのヒーローで、Intらしいスキルが揃った。 TelekinesisのDisableと範囲Stun、Fade BoltのAoE Bounce Damage 、Null FieldのMagic resistance、Ultiで敵が最後に使ったスペルを盗むSpell Steal。

Item Changes
アイテムも仕様が変わった。 Ancient Janggo of EnduranceのチャージがRecipiを買い足す事で元に戻る様になった。 Bloodstoneのチャージが合成時に5から始まる様になり、分解出来なくなった。 Hand of Midasの仕様時のMana Costが無くなり、効果が一律190Goldになった。

前々から不評でBuffされ続けていたSangeとSange and YashaのMaimがOrb effectでは無くなり、やっとまともに扱えるようになった。 Stygian Desolatorが建物へも効果が付く様になり、Assault Curiassと同じ様な感じなった。 新アイテムVeil of Discordが追加され、AoE Magic Amplificationが使える。

重要そうな物だけ挙げようと思ったらほとんど重要だった。
以下Change Logも重要な物だけ。全部確認したい時は本家へ。

Heroes

Beastmaster
- Greater Hawk's invisibility fade time decreased from 8 to 5 seconds
- Wild Axes now move at similar speed to the max range (so it isn't as slow for short range targeting)
- Added Aghanim's Scepter upgrade
Increases cast range from 600 to 950
Decreases cooldown from 80/75/70 to 45

Faceless Void
- Base HP regeneration increased from 0.25 to 0.75
- Aghanim's upgraded Chronosphere cooldown decreased from 75 to 60
- Chronosphere now reveals Invisible units
- Chronosphere cast range improved from 500/550/600 to 600
- Time Walk slow affects all units along his path, instead of just at the destination

Guardian Wisp
- Base damage increased from 33-42 to 43-52
- Attack range increased from 525 to 575
- Tether movement speed bonus reduced from 15/20/25/30% to 20%
- Tether stun duration rebalanced from 1/1.25/1.5/1.75 to 0.75/1.25/1.75/2.25
- Spirits Oscillation subabilities no longer interrupt Wisp's movement
- Spirits now circle slightly faster when there are fewer alive
- Spirits no longer slow
- Spirits life duration increased by 3 seconds
- Spirits now spawn over 4 second interval instead of 6
- Overcharge Reworked

Gyrocopter
- Agility growth increased from 2.4 to 2.8
- Rocket Barrage cooldown rescaled from 6.5 to 7/6.5/6/5.5 seconds
- Added an Aghanim's Scepter upgrade (and visual effect)
Call Down now has a global cast range and the second rocket does 75 more damage.

Huskar
- Burning Spears minimum HP requirement removed (it is still non-lethal)
- Life Break cast mechanism changed
It now has a 600 cast range and causes Huskar to quickly dash forward towards the target. You are magic immune while running forward. If you get interrupted, the dash stops.

Icarus
- Icarus Dive cooldown decreased from 40 to 30
- Icarus Dive no longer makes Phoenix spell immune. If he is disabled during it, he stops
- Sun Ray no longer slows
- Sun Ray damage from 10/20/30/40 + 5% to 15/30/45/60 + 4%
- Sun Ray turn rate slightly improved
- Fire Spirits now trigger in the area around you and your target when you use Target Fire Spirits
The damage and heal from the two areas do not stack, you are only affected once

Invoker
- No longer gets interrupted by casting orbs or invoke
- Base damage reduced by 5
- Alacrity can now target mechanical units
- Alacrity manacost increased from 50 to 100
- Alacrity bonus damage & attack speed decreased from 30->90 to 20->80
- Cold Snap now requires a minimum of 10 damage before it triggers
- Ice Wall no longer affects magic immune units
- The Invoke combinations are now displayed in the ability tooltip
- Fixed some issues with how Invoke tracks your recently casted spells
It now always remembers the latest invoke spell even if it is one you already have. So if you have two and want to keep the oldest one, you can recast it and it will consider it the newest one.

Leoric
- Reincarnation now does a 700 AoE 3 second 30% slow around the area where he respawns
- Reincarnation delay decreased from 5/4.5/4 to 3 seconds

Meepo
- Added an Aghanim's Scepter upgrade
Creates an extra clone once the item is acquired. Please note that the item is undroppable once the clone is created.

Naix
- Reworked Infest

Naga Siren
- Base HP regeneration increased from 0.25 to 0.75
- Nearby Naga Siren illusions now play the Ensnare animation
- Critical Strike replaced with Rip Tide

- Song of the Siren reworked

Necrolyte
- Reaper's Scythe reworked slightly
The HP difference calculation is now processed after the stun duration is over, so any damage you do in between the start of the effect and the end is included in the final damage dealt. The stun duration is now reduced from 1.5 to 1 second.

Pandaren Brewmaster
- Drunken Haze duration increased from 7 to 8 seconds
- Primal Split Earth panda now carries the hero's auras around him
If you are carrying Radiance or Assault Cuirass, for example, the area around your panda is affected.

Pit Lord
- Model size slightly reduced
- Cast Point decreased from 0.75 to 0.60
- Dark Rift level 1 can now target units
- Expulsion reworked slightly

- Pit of Malice duration decreased from 1.5/2/2.5/3 to 1/1.5/2/2.5
- Pit of Malice now deals 100 damage when it affects a unit
- Pit of Malice now creates 5 corpses in the cast area
- Firestorm reworked

Rooftrellen
- Armor reduced by 1
- Nature's Guise now gives the unit a 10% movement speed bonus
- Nature's Guise keeps the target invisible for up to 1 second after leaving the proximity of a tree, except during the initial cast
- Nature's Guise cooldown increased from 3 seconds to 10/8/6/4 seconds
- Overgrowth rebalanced

- Living Armor Reworked

- Forest Sentinel Replaced with Leech Seed

Spirit Breaker
- Base HP regeneration increased from 0.25 to 0.75
- Greater Bash now gives a 3 second 15% movement speed bonus whenever you land a bash
- Charge of Darkness Reworked

Terrorblade
- Movement speed increased from 300 to 310
- Sunder HP limit now applies to yourself

- Sunder cooldown rescaled from 200/120/60 to 160/110/60
- Metamorphosis reworked

- Conjure Image replaced with Zeal

- Soul Steal replaced with Reflection

Tidehunter
- Anchor Smash reworked

Troll Warlord
- Cast point reduced by 0.3
- Berserker Rage transformation time removed (was 0.1 sec)
- Blind replaced with Whirling Axes

* Added a new hero (Rubick)

Items

Ancient Janggo of Endurance
- Charges can now be refreshed by buying the recipe

Animal Courier and Flying Courier
- Added a short cooldown on Courier and Flying Courier recipe buying to prevent accidental double buys
- Minimap indicator is now shown at the location where a courier dies
- Resume Delivery ability added, upon use the courier will resume its previous deliver action

Bloodstone
- Now starts with 5 charges
- Can no longer be disassembled

Boots of Travel
- Double clicking now teleports you to fountain
- Towers no longer stop attacking when you teleport to them
- Creeps no longer stop moving when you teleport to them
The unit you are teleporting on still has lowest AI priority

Hand of Midas
- Hand of Midas now gives a constant amount of gold
It now gives a constant 190 bonus gold on all targets
- Hand of Midas gold is now reliable
- Hand of Midas manacost removed (25->0)

Sange
- Lesser Maim is no longer an Orb effect

Sange and Yasha
- Greater Maim is no longer an Orb effect

Stygian Desolator
- Corruption effect now works on buildings

* Added a new item to the Arcane Sanctum shop (Veil of Discord)

Game Play & Cosmetic

* Heroes now get XP if they get a kill outside of the standard XP range
* Increased the width of the sentinel ramp between Roshan and the Rune spawn
* Neutral spawn empty check no longer considers corpses in its spawn rules
* Added Buyback cost to Observer Scoreboard
* Added Nerubian Assassin to CM
* Added Shadow Demon to CM

* Added new -stats (-st) command that replaces individual hero commands to show stats specific to the hero (replaces -gg, -aa, -int, -mines, -souls, -fs, -ha, -mc)
* Rebalanced all Melee heroes between 100 and 128 range to be 128 range
* Enemy wards now have a visual effect around them to allow you to more easily distinguish allied wards from enemy wards

* Added a new command -msa to display the speed of all your allies
* Swapped the location of the Intelligence and Agility Taverns
* -ER (experimental runes) mode reworked, now enables runes spawn in both locations past 40 minutes
* Rearranged Observer Scoreboard to make it easier to see the creep stats for a hero

Bugs

* Fixed Courier stopping and standing still in the middle of its delivery path if the hero disappears (Astral Imprisonment, Disruption, etc)
* Fixed item chest sometimes being hard to click when buying with full inventory at side shops
* Fixed Buyback wasting gold and cooldown if used while reviving with Aegis
* Fixed creep spawn count increase timer starting from game load rather than creep spawn
* Fixed deaths during Primal Split from counting as suicides
* Fixed a bug with TB disappearing from map
* Fixed Smoke of Deceit from getting temporarily applied if enemies are already in range
* Fixed being able to buy smoke and gem at enemy base
* Fixed Gem allied visual effect sometimes not showing up

関連記事

Comments: -2

UZ URL 2011-05-12 Thu 16:18:13

こんにちは。
あの、アップデートのしかたってどうするんですか?

Chuckle_Grdan URL 2011-05-12 Thu 23:39:16 [ edit ]

多分もう解決しただろうけども一応。
DotAのアップデートなら以下のアドレスから最新版のマップをダウンロードすればいいです。

http://www.getdota.com/

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